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Thread Statistics | Show CCP posts - 6 post(s) |

Brannor McThife
Caldari Brotherhood of the Ancients
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Posted - 2010.07.28 11:41:00 -
[1]
Edited by: Brannor McThife on 28/07/2010 11:44:54 Edited by: Brannor McThife on 28/07/2010 11:43:40
Originally by: CCP Navigator Tranquility has gone into testing mode following the restart of the server. Initially it was open to players but our Operations team have discovered a database issue which is causing start up problems for players. We will provide more information as it becomes available.
Update 11:56 Downtime has been extended until 13:00 UTC. A major index that requires defragmaneting prior to turning Tranquility online.
Update 12:22 Tranquility is expected to be up and accepting connections at 12:30 UTC.
Update 12:28 Tranquility is now open and accepting connections.
Oops... wrong thread... or wait... 
Source: Friday 23 Thread... (a few pages back) Edit: Copy/Paste Issue
-G
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Brannor McThife
Caldari Brotherhood of the Ancients
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Posted - 2010.07.28 11:55:00 -
[2]
Originally by: Facist Monk stop complaining...dont like it find another game.....i wont complain if you do
People with your business sense are what cause businesses to fail. The customer may not always be right, but the customer is king. Sales people that just stand around and don't help not only lose any potential sales, but also cause damage to the image of the company because WORD OF MOUTH SELLS, or inversely, causes a drop in sales.
We complain because we LIKE EvE, not because we "...dont like it...".
When there are no more complaints, it's generally a sign that you have no more customers.
We have a genuine concern for the servers at present. This is the 3rd such failure in a week. That's not good for any server cluster in any business.
-G
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Brannor McThife
Caldari Brotherhood of the Ancients
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Posted - 2010.07.28 12:17:00 -
[3]
Originally by: CCP Navigator Tranquility downtime has been extended to 13:00 UTC.
Sigh. Should have expected this as it is a replica of Friday's issue. Another day of no play. I hate this GMT+10 Timezone... DT is my enemy.
A question for you CCP... why does the cluster have to be restarted every 24 hours? After all these years, is the code base not sufficiently memory "clean" to allow DT to be shifted to 48 hours? I mean, in the old days it was that cans, etc. didn't clear out no? What about rolling restarts of various regions - so that those of us in Downtime Timezones can scurry off to somewhere where we can still kinda play.
Or is it that you just don't like Australasia and plant the DT right at the worst time? :P (yes yes, I know... the time suites the US more than us bottom dwellers).
-G
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